![]() ![]() Maybe if at full release it's less buggy than it's predecessor and they go back and fix the bugs in it I'll be tempted, but the way they left Subnautica in it's current state before promptly moving onto the glorified paid DLC of Below Zero has left a really sour taste in my mouth. ![]() So yeah, absolutely not buying Below Zero in early access. I feel sorry for all the poor souls who attempt hardcore runs, get 2/3rds of the way through the game, and then die to random physics bugs. Yeah, I COULD just console command in another Cyclops and everything else I had inside of it, but I shouldn't have to routinely resort to console commands to fix bugs nearly a year after release. ![]() Went to do another playthrough a couple of months back, got my Cyclops, and promptly lost it within 30 minutes of acquiring it to a school of fish clipping inside it loudly banging around, blocking everything behind the helm, and eventually causing a physics bug that caused massive damage to it that promptly exploded it. Here we are a year later and the same old clipping/physics/pop-in bugs are as bad as ever. Bought Subnautica Early Access in April thinking "Wow, this game is in a pretty good state, surely they will have these major gamebreaking bugs worked out by release!". ![]()
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